GraphicsRules made in 1.69 - For TS3
I wanted to save my GraphicsRules for my future Sims 3 playthroughs, and I thought I’d share.
🚨 MAKE A BACKUP OF YOUR GRAPHICSRULES BEFORE USING THIS!! I can’t stress this enough.
This is for version 1.69!
*Edit* I am now on 1.67 and this seems to work fine.
Found in: Program Files\Origin Games\The Sims 3\Game\Bin
or
Program Files (x86)\Origin Games\The Sims 3\Game\Bin
I don’t remember which is the default as I have mine in a custom location.
Installation for non-origin users:
Program Files\Electronic Arts\The Sims 3\Game\Bin
Changes from the default are as follows:
- Graphics when set to the Very High setting will either be 2K, or 4K, depending on which version you download. I recommend 2K for gameplay.
- Better Shadows included. It uses 4K shadows in both versions. You must set your shadows to the High setting.
- I have the seti textureMemory (how much RAM your computer has) set to 16GB of RAM. 🚨 I highly recommend changing this to how much YOUR computer has. I have never tested this on a computer that has less RAM than 16GB.
- ShaderSkinCompositing set to false on the High, and Very High graphics setting. This fixes improperly rendered body hair and tattoos (stops them from becoming blurry).
- Bloom is removed. Example of what Bloom is here.
Download:
➨ GraphicsRules