Welcome Wagon
Here's some old content, and here is some as well.
TS4 City Living Graffiti converted to TS3.Seems to also exist in BG. Whatever lol.
Update: Edited the room flags, and removed the left over images.
Edit: You can also find a larger version by ATS3 here!
4t3 Void Critter Poster.
Update: Edited the room flags, and removed the left over images.
budgie2budgie‘s Ranger Station Stickers converted to TS3.
Update: Edited the room flags, and removed the left over images.
budgie2budgie‘s Fire Signs converted to TS3.
Update: Edited the room flags, and removed the left over images.
I made these for TS2, and I figured I’d go ahead and make them for TS3 while I was at it. These were originally floors from Cottage Living, but I made them into terrains. There is a terrain version of this in TS4 but it only comes in 1 color (pink), and does not match the floors (Why EA?). No transparency version only. I didn’t test this in game, so let me know if I’ve goofed something up.
I made this as a quick edit of the Beach Towel + Umbrella for myself, as I couldn’t find one that felt “medieval themed”. Please keep in mind I didn’t make this with the intent to share originally so it’s a bit “rough”. I almost forgot I made this, so I wanted to drop it here for the future. I am not currently playing my medieval save, so the above preview is just the texture. Feel free to edit, etc.
An old project that was in my WIP folder.
The Sims Medieval floor converted to TS3.
I converted my Eighties Wallpaper, and my RE3 wood floor recolor to TS2.
Credits: mimoto-sims, RE3, and peacemaker-ic for their wood tones.
Here are some 4t3 terrains. 57 to be exact. These are not all terrains, only the ones I might use in my medieval save. There are also some converted floors that have been turned in to terrains.
Some are slightly edited in either color, or saturation, but the original TS4 version of the terrains I edited are still included.
There are two versions. They conflict with each other, so you can only have one!
Version 1: No alpha transparency. All transparency is handled in-game. This solves the “halo” effect around the terrain from the world terrain poking through when trying to blend terrains. I prefer this option, as the halo can be pretty noticeable in certain situations and/or with certain terrains.
Version 2: Alpha transparency.
No Transparency:
➨ Download
Alt dl
Transparency:
➨ Download
Alt dl
I wanted to save my GraphicsRules for my future Sims 3 playthroughs, and I thought I’d share.
🚨 MAKE A BACKUP OF YOUR GRAPHICSRULES BEFORE USING THIS!! I can’t stress this enough.
This is for version 1.69!
*Edit* I am now on 1.67 and this seems to work fine.
Found in: Program Files\Origin Games\The Sims 3\Game\Bin
or
Program Files (x86)\Origin Games\The Sims 3\Game\Bin
I don’t remember which is the default as I have mine in a custom location.
Installation for non-origin users:
Program Files\Electronic Arts\The Sims 3\Game\Bin
Changes from the default are as follows:
Download:
➨ GraphicsRules
I wasn’t able to find any name replacement mods that I wanted to use for my medieval save, so I made one! Let me just say this took way longer then I initially thought it would.
The names I chose are mainly medieval-ish (I used a lot of names from old, and middle English). I also used some sim names (or made names out of sim places), e.g. Dragon Valley, Henford on Bagley, etc. There’s a small fantasy element thrown in there as well. I tried to stick to ~sim lore~.
I’ve tried it out in my game, and it seems to be working fine, but there’s over 8,000 different strings (name possibilities, basically). I did duplicate most of the names to a degree. It should work with other languages, but I only played / tested in English.
I’m still messing around with it, but I need a break. So I thought I’d share this version.
Credits to lesbisim for the base mod (I changed all names).
I used Easy STBL Manager, Notepad++, and a ton of google.
And in case anyone else wants to change the names, line 3-1012 = Female, 1013-7266 = Surnames, 7267-8303 = Male. This is assuming you use the above programs to edit these.
➨ Download
42 more Fallout 4 terrains. These were originally converted to TS2 by davinaojeda
There are two versions. They conflict with each other, so you can only have one!
Version 1: No alpha transparency. All transparency is handled in-game. This solves the “halo” effect around the terrain from the world terrain poking through when trying to blend terrains. I prefer this option, as the halo can be pretty noticeable in certain situations and/or with certain terrains.
Version 2: Alpha transparency.
No Transparency:These curtains are one of my favorites, but when I went to recolor them I realized the texture size was only 128px. I upscaled 2x to 256px.
Top is original. Bottom is the upscale.
I’m not sure how much of a risk upscaling is for pink flashing? I think 256px should still be a safe size? Maybe someone more knowledgeable could chime in.
I kinda need mothz’ patterns on everything, so have the Bootlegged Sofa blanket with mothz flannel patterns. Some patterns don’t tile the best, but aren’t horrible imo (example above).
Credits: Mothz, & Datapeach.
I also have an extra dl. Leather part of the sofa upscaled*, and one of my leather patterns slapped over it (yes, leather on leather lol). 1 recolor in total.
*psd, without the extra leather pattern if you wanna mess with it for whatever reason.
A few more Fallout 4 terrain paints for TS3! These were originally converted to TS2 by davinaojeda
I have some more in the works, but I thought I’d release these now as they fit nicely together.
TS4 Cottage Living terrain paint “Stitched by Primrose” converted to TS3.
I used google translate for languages other than English for the name/info as S4S wasn’t showing me anything other than English. IDK how well it worked.
With my TS2 playthrough, I’ve been interested in lower poly hair. Here is Nouk’s Curly Mess in Poppet V2. It’s not perfect, but it’s good enough for me to use so I thought I’d share.
Female only. P-E. Wavy Textures. Binned, & Merged. Mesh is included.
Credits: Nouk, & Poppet.
➨ Download
This is not a final mod.
Pictures on left are EA resolution, pictures on the right are upscaled. Top pictures are EA. Bottom is upscaled.
I want to share my upscaled pet fur & details (ears, mouth etc) in case anyone else might be interested in messing with it. Due to the websites limitations that I used, these are only 2K.
These are not edited in any way aside from upscaling and then slapping them into a package. There is some wonkiness (see the paws on the dog, ears are lighter, especially on cats). These are meant to be more of a resource for other cc makers, rather then a full fledged mod.
These textures come from lazyduchess‘ default textures.
The pet eyes are from hiddengnomes‘ DayDreaming defaults.
➨ DayDreaming Eyes + Whiskers. Fur + Pet Details (ears, mouth, etc) Upscaled **Experimental**