Aug. 31st, 2021

bioniczombie: A full moon from the video game The Sims 3. It looks slightly spooky. (Default)





4t2 Spooky Nothing to Fear Walls. I resized these to work without needing 2 tiles, and for personal preference.

bioniczombie: A full moon from the video game The Sims 3. It looks slightly spooky. (Default)


42 more Fallout 4 terrains. These were originally converted to TS2 by davinaojeda

There are two versions. They conflict with each other, so you can only have one!

Version 1: No alpha transparency. All transparency is handled in-game. This solves the “halo” effect around the terrain from the world terrain poking through when trying to blend terrains. I prefer this option, as the halo can be pretty noticeable in certain situations and/or with certain terrains.

Version 2: Alpha transparency.

No Transparency:
Download
Alt dl

Transparency:
Download
Alt dl

bioniczombie: A full moon from the video game The Sims 3. It looks slightly spooky. (Default)

I wasn’t able to find any name replacement mods that I wanted to use for my medieval save, so I made one! Let me just say this took way longer then I initially thought it would.

The names I chose are mainly medieval-ish (I used a lot of names from old, and middle English). I also used some sim names (or made names out of sim places), e.g. Dragon Valley, Henford on Bagley, etc. There’s a small fantasy element thrown in there as well. I tried to stick to ~sim lore~.

I’ve tried it out in my game, and it seems to be working fine, but there’s over 8,000 different strings (name possibilities, basically). I did duplicate most of the names to a degree. It should work with other languages, but I only played / tested in English.

I’m still messing around with it, but I need a break. So I thought I’d share this version.

Credits to lesbisim for the base mod (I changed all names).

I used Easy STBL Manager, Notepad++, and a ton of google.

And in case anyone else wants to change the names, line 3-1012 = Female, 1013-7266 = Surnames, 7267-8303 = Male. This is assuming you use the above programs to edit these.

Download

bioniczombie: A full moon from the video game The Sims 3. It looks slightly spooky. (Default)

I wanted to save my GraphicsRules for my future Sims 3 playthroughs, and I thought I’d share.

🚨 MAKE A BACKUP OF YOUR GRAPHICSRULES BEFORE USING THIS!! I can’t stress this enough.
This is for version 1.69!
*Edit* I am now on 1.67 and this seems to work fine.

Found in: Program Files\Origin Games\The Sims 3\Game\Bin
or
Program Files (x86)\Origin Games\The Sims 3\Game\Bin
I don’t remember which is the default as I have mine in a custom location.
Installation for non-origin users:
Program Files\Electronic Arts\The Sims 3\Game\Bin
 
Changes from the default are as follows:

  • Graphics when set to the Very High setting will either be 2K, or 4K, depending on which version you download. I recommend 2K for gameplay.
  • Better Shadows included. It uses 4K shadows in both versions. You must set your shadows to the High setting.
  • I have the seti textureMemory (how much RAM your computer has) set to 16GB of RAM. 🚨 I highly recommend changing this to how much YOUR computer has. I have never tested this on a computer that has less RAM than 16GB.
  • ShaderSkinCompositing set to false on the High, and Very High graphics setting. This fixes improperly rendered body hair and tattoos (stops them from becoming blurry).
  • Bloom is removed. Example of what Bloom is here.

Find more bug fixes, and performance tweaks in this guide! (I have included some of the changes to my GraphicsRules)

Download:
GraphicsRules

bioniczombie: A full moon from the video game The Sims 3. It looks slightly spooky. (Default)



Here are some 4t3 terrains. 57 to be exact. These are not all terrains, only the ones I might use in my medieval save. There are also some converted floors that have been turned in to terrains.

Some are slightly edited in either color, or saturation, but the original TS4 version of the terrains I edited are still included.

There are two versions. They conflict with each other, so you can only have one!

Version 1: No alpha transparency. All transparency is handled in-game. This solves the “halo”  effect around the terrain from the world terrain poking through when trying to blend terrains. I prefer this option, as the halo can be pretty noticeable in certain situations and/or with certain terrains.

Version 2: Alpha transparency.

No Transparency:
Download
Alt dl

Transparency:
Download
Alt dl

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bioniczombie: A full moon from the video game The Sims 3. It looks slightly spooky. (Default)
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